← ByteOnyx Merrifruit

Merrifruit: Fruit Merge · Android

Merrifruit

Drop fruit.
Merge it before it rots.

A calm fruit game with real physics. Two of the same fruit join into a bigger one, but fruit ripens, then rots, and the seasons change the basket. Play offline, with the whole game in English and বাংলা and no account needed.

  • Play offline
  • No purchases
  • No account needed
  • English & বাংলা

Real play, drawn by the game itself.

See it move, in 53 seconds.

The Play Store preview: real play on a phone, with the game’s own sounds.

Play the preview · 0:53
Plays from YouTube. Nothing loads from YouTube until you press play.

How to play

Pico the macaw teaches the first game, and Settings keeps a short how-to-play page.

1

Drag, then let go

Move the fruit along the top of the basket and let go. It falls with real weight, rolls and settles. You always see the next fruit.

2

Two of a kind merge

Two of the same fruit touch and join into the next, bigger one. Quick merges chain into a combo, and each one scores a little more.

3

Grow the biggest fruit

There are eleven sizes. Make the eleventh and the five smallest leave to give you room; two of the biggest merge away for 500 points.

4

Keep under the line

Fruit above the top line starts a three-second warning. The first time it runs out, a friend takes small fruits away; the next time, the game is over.

When a game ends, the fruit left in the basket is sold at your own fruit stall for coins. More of the game opens as your level goes up: Hold, seasons, rotten fruit, specials and the shop join one at a time.

Every fruit has a life.

Each fruit you drop makes every fruit already in the basket a little older, once it lands, so the fruit you aim at is still the one you hit. You see it on the fruit itself: no numbers, no timers.

  1. Raw

    A new fruit is a little pale. Its colour fills in drop by drop.

  2. Ripe

    Full colour and a thin gold rim. A merge with one ripe fruit scores ×1.5, with two ×2, and ripe fruit sells for double.

  3. Brown spots

    Rot is coming. The fruit is still ripe and still merges. Merge it now for a Fresh save!

  4. Rotten

    A grey puff rises as it turns. It does not merge any more, shrinks with every drop and sells for nothing.

  5. Ash

    Push two rotten fruits together and both turn to ash: +5. A harvest basket or the knife clears rotten fruit too.

Only the five smallest sizes can rot; a big fruit does not. Ripe fruit is there from the first game. Rot starts at level 7 in Classic, is always on in the Daily challenge, and is off in Zen.

Three ways to play

One basket: Classic, the Daily challenge and Zen.

Open from the start

Classic

The main game. Play for your best score; your top 10 games go on the Rank screen.

Opens at level 9

Daily challenge

Everyone gets the same fruits in the same order that day. One try counts; after it, practise as much as you like.

The Daily screen: Daily #7, six days of scores and six Dailies in a row.
Opens at level 3

Zen

No game over, no rot, and the friend comes every time. After 20 drops, tap End to sell your basket. Half the coins and half the XP, from the score alone.

Every rule, mode by mode (levels for a new player)
RuleClassicDailyZen
Opens atThe startLevel 9Level 3
Fruit orderRandomThe day’s order, the same for everyoneRandom
Ripe fruitYesYesYes
Rot and ashFrom level 7AlwaysOff
SeasonsFrom level 3AlwaysAs in Classic
HoldFrom level 2AlwaysAs in Classic
Vine, harvest basketFrom level 6, level 8AlwaysAs in Classic
Knife, shakeFrom level 4, level 5; up to two of each a gameOffFree; a used one grows back in 25 drops
The friend’s rescueOnce a gameOnce a gameEvery time
Game overYesYesNo: tap End to sell, after 20 drops
XP and coinsFullFull for the counted try, half in practiceHalf; XP from the score
TriesAny numberOne that counts, then practiceAny number
The theme’s fruit feelOnOffOn

One basket a day, the same for everyone.

The day’s fruits come in one order for everyone. Every rule is on; the knife, the shake and each theme’s fruit feel are off.

  • One try counts. Leaving it half way still uses it. After that, practise the day as often as you like; practice does not count.
  • A new challenge every day. It starts at the same moment everywhere: 1 pm in Bangladesh. The Daily page shows how long until the next one.
  • Share your day. From the Daily page it goes as a few lines of text: the day’s number, your score, your best fruit, how far up the fruit ladder you got, the seasons you saw and whether a friend saved you.
  • Its own streak. The Daily page counts the Dailies you play in a row, apart from the streak any game keeps.
The Daily screen: Daily #7, six days of scores and six Dailies in a row.

Everything in it

Nothing here can be bought with money, and all of it is kept on your phone, and in your cloud save too if you sign in to Google Play Games.

In the basket

  • Seasons. Every 30 drops the season turns. In summer fruit ripens and rots fast, the monsoon makes it slippery, in winter it ripens and rots slowly. Opens at level 3.
  • A friend to the rescue. When the warning runs out, the theme’s animal carries small fruits away: once a game in Classic and Daily, more often in Zen.
  • Four tricks. Double!, Ripe chain!, Last moment! and Fresh save!: four special merges, each with its own bonus points.
  • Vine and harvest basket. Every merge fills the ring a little, and a merge as the fruit lands fills it most. A full ring brings a vine seed, every third time a harvest basket. The vine ties two twins until they merge; the basket sells one whole size.
  • Hold. Put the fruit in your hand aside and swap it back later, once per drop. Opens at level 2.
  • Knife and shake. The knife takes one fruit out; the shake settles the basket. Up to two of each a game in Classic; in Zen they are free and grow back. The knife opens at level 4, the shake at level 5.
  • Shiny fruit. Now and then a fruit sparkles. Merging it gives a coin and a stamp; left in the basket, it sells for five times its price.

Around the game

  • Your fruit stall. Fruit left at the end is sold at your own stall: bigger for more, ripe for double, rotten for nothing.
  • Coins. Earned at the stall, from tasks, stamps, Shiny fruit, the daily gift and level-ups from level 7. Spent in the shop.
  • The shop. Opens at level 4: power-ups, streak freezes, baskets, outfits, stall decorations and friends. Baskets, outfits, decorations and friends are just for looks.
  • The fruit passport. A stamp album, one page per theme. A first-made fruit earns its stamp and coins.
  • Today’s tasks. Three small tasks a day, for coins and XP. Opens at level 2.
  • Day streak and a daily gift. Finish a game any day, in any mode, and the day counts. A streak freeze covers one missed day.
  • Google Play Games, if you like. World leaderboards for Classic, the Daily and your stall’s sales, 33 achievements, and a cloud save that brings your progress to a new phone. Signing in is optional.

Friends and feel

  • Pico, a scarlet macaw. Your friend from the start: teaches the first game, cheers your streak and your new best, gives a tip when you tap, and stays clear of the basket.
  • Nummy the doll. A soft doll friend from the shop. Choose her and she takes Pico’s place.
  • Easier play. Reduce motion, a colour-blind mode with size numbers on every fruit, a left-handed mode, and separate switches for sound, music and vibration.
  • English and Bangla. The whole game in both, following your phone’s language. Bangla always shows Bangla digits.
  • Made in code. Every fruit, animal, basket, sound and piece of music is made in code for Merrifruit. The text is set in Baloo Da 2 (SIL Open Font License).
  • Picks up where you left it. Saved as you play and whenever you leave; Home shows Continue.

Three worlds, eleven fruits each.

A theme changes the scene, the basket, the fruits and the friend who saves you. Everyone starts in Sunny Orchard.

Sunny Orchard

A summer picnic on a sunny farm: fruit trees, a red barn, your wooden stall, and in a game, apple blossom over a straw basket.

When the basket overflows, a butterfly comes to help.

Yours from the start.

  1. Blueberry
  2. Cherry
  3. Strawberry
  4. Lemon
  5. Orange
  6. Apple
  7. Peach
  8. Mango
  9. Pineapple
  10. Coconut
  11. Watermelon

Green Village

A village in Bangladesh: a bamboo tea-stall, paddy fields, palm trees, flying egrets. In a game, a paper kite over a cane basket with rickshaw-art and nakshi-kantha stitching. Here the monsoon is a Kalbaishakhi storm.

When the basket overflows, a squirrel comes to help.

Opens at level 10.

  1. Java plum
  2. Lychee
  3. Jujube
  4. Wax apple
  5. Guava
  6. Mango
  7. Pomegranate
  8. Pineapple
  9. Green coconut
  10. Papaya
  11. Jackfruit

Floating Market

A floating market in Thailand. Boats on the canal, houses on stilts and garlands of marigold, and eleven fruits of Thailand.

When the basket overflows, a elephant comes to help.

Opens at level 20.

  1. Longan
  2. Thai lime
  3. Rambutan
  4. Longkong
  5. Mangosteen
  6. Salak
  7. Dragon fruit
  8. Mango
  9. Young coconut
  10. Pomelo
  11. Durian

Screens

The pictures Google Play shows, in its order. Every screen inside them is the real game.

Drop. Merge. Grow! A Sunny Orchard basket, “x2 Nice!”, Pico.Merge it ripe! Ripe fruit with the gold rim and a Fresh save.Monsoon: slippery! Green Village in the rain.3 worlds, 33 fruits: the passport and every fruit.One Daily for all: Daily #7 and six Dailies in a row.Sell your basket: the result card and the stall.Climb the world board: Rank → World.

Your progress stays on your phone.

Your level, coins and scores are saved on your phone. If you sign in to Google Play Games, Google keeps your scores, achievements and cloud save. The privacy policy says what this version stores.

Play offlineEvery mode works with no connection.
No purchasesCoins are earned by playing.
No accountSign in only if you like.
Kept on your phoneDelete it any time in Settings.

Read the privacy policy

Questions

Is it free?

Yes, and nothing in it can be bought with money. Coins are earned by playing and spent in the game’s own shop.

Where do I get it?

On Google Play. It is for Android only.

Can I play offline?

Yes, all of it: every mode works with no connection. Google Play Games goes online only if you sign in. Google Play also checks for a newer version and shows its rating card.

Do I need an account?

No. The game has no account of its own. You can sign in to Google Play Games for the world leaderboards, 33 achievements and a cloud save, but you do not have to. Your progress is saved on your phone.

Do I lose my game if I close the app?

No. The game is saved as you play and whenever you leave the app. Home shows Continue, and one tap goes on.

Can I make it easier to see or to hold?

Yes. Colour-blind mode shows the size number on every fruit, Reduce motion turns off shaking and flashes, and left-handed mode moves Hold and the tools.

Is there a Bangla version?

Yes, the whole game, not just a menu. It follows your phone’s language, and you can also pick English or বাংলা in Settings.

What happens to the fruit left in the basket?

Sold at your own fruit stall when the game ends: bigger for more, ripe for double, Shiny for five times, rotten for nothing.